In my Claude Opus 5.5 for C# developers post I called Opus 5.5 from my own code: the Anthropic.Foundry SDK, Entra ID, and the effort parameter. This time the code calling Opus 5.5 isn’t mine. It’s Claude Code, running in my terminal and in VS Code, pointed at my Foundry resource. Microsoft already has a […]
Category: VSCode
I wanted to talk about basic types in Rust. Lets begin with Numerical Types in Rust, since Rust is a statically typed language, which means that it must know the types of all variables at compile time. I will talk about number types that are built into the language. Numerical Types Numerical values are divided […]



